Mob Effect Glossary Mob Effect Glossary

This chapter is dedicated to describing custom mob effects in TerraFirmaGreg.

  • Cooling
  • Warming
  • Quenched
  • Cure Parasites
  • Detoxify
  • Filter Microplastics
  • Freezing
  • Blazing
  • Instant Radiation
  • Final Moments

  • Cooling

  • • While active this effect continually Cools
  • the player down to a minimum of 5°C

    Warming

  • • While active this effect continually Warms
  • the player up to a maximum of 25°C

    Quenched

  • • While active this effect prevents the natural decay of Thirst
  • . However, it does not prevent the Thirsty effect from decreasing your meter.

    Cure Parasites

  • • While active this effect gradually removes Parasite Contamination
  • at a rate of about 1% every 10s at base level.

    Detoxify

  • • While active this effect gradually removes Toxin Contamination
  • at a rate of about 1% every 10s at base level.

    Filter Microplastics

  • • While active this effect gradually removes Microplastic Contamination
  • at a rate of about 1% every 10s at base level.

    Freezing

  • • While active this effect continually Cools
  • the player down to a dangerously-low minimum of -20°C. Protective equipment is recommended to survive this condition.

    Blazing

  • • While active this effect continually Warms
  • the player up to a dangerously-high maximum of 60°C. Protective equipment is recommended to survive this condition.

    Instant Radiation

  • • This effect quickly damages the player with Radiation Damage
  • Final Moments

  • • This effect starts a timer that counts down your last few minutes. When the clock ends you die.