Mob Effect Glossary
This chapter is dedicated to describing custom mob effects in TerraFirmaGreg.
• Cooling• Warming• Quenched• Cure Parasites• Detoxify• Filter Microplastics• Freezing• Blazing• Instant Radiation• Final Moments
Cooling
• While active this effect continually Cools the player down to a minimum of 5°C
Warming
• While active this effect continually Warms the player up to a maximum of 25°C
Quenched
• While active this effect prevents the natural decay of Thirst. However, it does not prevent the Thirsty effect from decreasing your meter.
Cure Parasites
• While active this effect gradually removes Parasite Contamination at a rate of about 1% every 10s at base level.
Detoxify
• While active this effect gradually removes Toxin Contamination at a rate of about 1% every 10s at base level.
Filter Microplastics
• While active this effect gradually removes Microplastic Contamination at a rate of about 1% every 10s at base level.
Freezing
• While active this effect continually Cools the player down to a dangerously-low minimum of -20°C. Protective equipment is recommended to survive this condition.
Blazing
• While active this effect continually Warms the player up to a dangerously-high maximum of 60°C. Protective equipment is recommended to survive this condition.
Instant Radiation
• This effect quickly damages the player with Radiation Damage
Final Moments
• This effect starts a timer that counts down your last few minutes. When the clock ends you die.